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0
votes
By Design

Plane created via script has 'shadow' artifact when it has material with...

Mobile Graphics

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Nov 09, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open repro project2. Build and run scene for WebGL Actual vs Expected: there should not be any 'shadow' artefact on... Read more

0
votes
Fixed

Crash on ves_icall_InternalInvoke when Activator.CreateInstance() method...

Mono

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Nov 02, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open attached Unity project "JsonParserExtended"2. Load scene "Test"3. Enter Play mode Expected result: Unity sh... Read more

0
votes
Duplicate

Memory leak when switching video importer to movie texture mode

Video

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Nov 09, 2017

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Version/s: 2017.3.0b7

To reproduce:1. Import video clip to project2. Switch video importer mode to Movie texture and apply changes3. Editor freezes Reprod... Read more

0
votes
Won't Fix

Incorrect Mathf.Lerp result when it is called during construction of a V...

Mono

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Oct 16, 2017

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Version/s: 5.3.5p1

How to reproduce:1. Open QA attached project2. Deploy app to device3. Inspect log from device-- Notice the 'y' value of the Vector E... Read more

3
votes
Fixed

[iOS] Crash at "UnloadClip() [inlined] begin at LinkedList.h" when Unity...

Mobile

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Nov 09, 2017

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Version/s: 2017.2.0f3

Reproduction steps:1. Open the attached project.2. Build and run the 'Test' scene on an iOS device.3. Minimize the application by pr... Read more

0
votes
Fixed

[Anim] "NullReferenceException" error when starting to create a second a...

Animation

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Nov 09, 2017

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Version/s: 2018.1.0a4

"NullReferenceException: Object reference not set to an instance of an object" error appears in the console when trying to create a ... Read more

0
votes
Fixed

Assertion failed error when switching build platforms "Do not unregister...

Themes

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Nov 06, 2017

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Version/s: 2018.1.0a3

Steps to reproduce:1. Open Unity2. Switch build platform3. Observe assertion failed error in console Expected: No errors pop up when... Read more

1
votes
Duplicate

[PLM] Baked light probes reset after opening another scene when realtime...

Progressive Lightmapper

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Nov 10, 2017

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Version/s: 2018.1.0a4

When a scene is manually baked with PLM, after opening another scene light probes in the first scene go black. 1. Open Progressive s... Read more

0
votes
By Design

Material.HasProperty returns true after using Material.SetTexture with n...

Graphics - General

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Nov 08, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open project2. Play scene Expected vs Actual: 'HasProperty after SetTexture' message should have false value instead... Read more

0
votes
By Design

[Windows] API_test:DeleteUnityWrapper crashes when exiting Play mode

Mono

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Nov 10, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download attached project "Unity_DLL_test.zip" and open in Unity2. Open "Text Example" scene3. Enter Play mode4. Ex... Read more

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