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Flash. The camera renders with the clear flag 'Solid Color' instead 'Dep...
How can we reproduce it using the example you attached-Open the scene 'MalfunctioningCameraWithHeight0_5'.-Note the settings on the ... Read more
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7.
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7. Repro Steps: 1. Use a bamboo wacom tablet, ensure latest... Read more
If the folder name equals the scene name to save, it is automatically re...
Steps to reproduce : - create a folder named Test- create a new scene- try to save the new scene with the name Test- notice that whe... Read more
On Flash build function returns different values compared to editor
1 Play in editor2 Build for Flash and run Here is the test script to produce the difference and a screenshot compared to editor, pc ... Read more
Editor views that fail to load will never load again
Steps to reproduce : - open the attached project and choose Window/Test Window- dock the test window- open another project- open the... Read more
In the Animation pane, the click hotspots for on the disclosure triangle...
In the Animation pane, the click hotspots for on the disclosure triangles on nested objects is inconsistent. Sometimes the clickable... Read more
Generic mecanim on ios slower than legacy system
To reproduce:1. Open last attached (fixed) project2. Build and run on iOS3. Check internal profiler4. Legacy is faster (details prov... Read more
When using Gizmos.DrawFrustum, frustum drawing is improperly calculated ...
To reproduce:1. Open project FrustumBugs2. Open scene FrustumGizmoAspectBug3. Click on main camera4. Observe the frustum's preview i... Read more
[AspectRatio] Built-in camera frustum gizmo does not take into account s...
To reproduce:1. Open project FrustumBugs2. Open scene CameraEditorAspectBug3. Click on camera4. Aspect ratio is ignored Read more
Lightmap baking error
"Something went wrong in the Beast lightmapper: Job Execution Failure - Failed to read value from XML: Bad lexical cast when reading... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used