Search Issue Tracker
UnityWebRequest using "../" at the start of a URL will result in an inte...
How to reproduce:1. Download attached project file and open "test" Scene2. Select the Main Camera in Hierarchy Window and set the UR... Read more
[OSX 10.13] CPU usage on built empty scene is much higher than on 10.12 ...
To reproduce:1. Create a new project2. Disable Directional light(for better repro)3. Build and run scene4. Open activity monitor Exp... Read more
"Prefab power" tutorial has a typo in the word "transform"
Steps to reproduce: 1. Download the tutorial and keep going until the 12th step. Expected: "All GameObjects have a tranform componen... Read more
When using CommandBuffer.DrawRenderer() the shader stencil state leaks a...
Steps to reproduce: 1. Download and open the attached project2. Observe the scene's gameobjects in the Game view Expected result: ob... Read more
Performance - Refresh() takes much longer in 2018.1
Steps to reproduce:1. Open attached project2. Go into play mode-After 5000 iterations of AssetDatabase.Refresh() elapsed time will a... Read more
[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...
How to reproduce:1. Open the attached "RenderFreeze" project2. Go to "Bug Reproduction" (custom menu item) --> and click on "Forc... Read more
Unity editor fails to reload AnimatorControllerLayer from AnimatorContro...
Steps to reproduce:1. Open user attached project2. In the Main scene click on "GetAnim" game object and press "Generate & Save"3... Read more
[chrome64] WebAudio API GainNode.gain.value will be removed
-e: see title, dezippering is going to get removed with version 64--a regression in Chrome, not Unity -repro:--open attached project... Read more
Interpolation of RigidBody2D is not working if simulation is not enabled...
Steps to reproduce:1. Open user attached project2. Open Main scene and enter Play mode3. Notice that the Green one interpolates its ... Read more
[VR] GetStereoProjectionMatrix is incorrectly calculated for Oculus
Steps to reproduce:1. Download and open the attached project2. Set Stereo-Mode to Multi-Pass3. Enter Playmode4. Observe objects(colu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object
- Default name of a "Category" in a VFX Graph is not capitalised
- [Android] TMP Input Field loses focus on click when using an external keyboard
- GameObject renders as a cube when changing Cast Shadows