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[WebGL][OSX] Java install pop up appears during build process
-e: see title, process continues -repro:--create new project--build for WebGL--NOTICE java popup while it is building Read more
Can add the same scene several times into 'Scenes in Build' list with dr...
1. Save some scene in your project2. Go File -> Build Settings. 'Build Settings' dialog is opened3. Drag and drop your scene seve... Read more
Imported asset removes all previously selected scenes in 'Scenes in Buil...
1. Create and save several scenes in your project2. Add them into 'Scenes in Build' list in any order (go File -> Build Settings)... Read more
[Asset Store UI] The asset store panel appears blank after we minimize a...
[Asset Store UI] The asset store panel appears blank after we minimize and restore it when its a modal window 2. How we can reproduc... Read more
[WindZone] "Reset" does not restore original values of Wind Zone component
Clicking “Reset” on Wind Zone component does not reset its values. Repro steps:1. Open WindZone scene from attached project2. Select... Read more
[Linux Editor] It is possible to try to open a script as scene in additi...
Steps to reproduce: 1. Create empty project.2. Create new script.3. Right click on that script.4. On the popup box, click Open Scene... Read more
[Linux Editor] Some GameObject menu item options for assets should be di...
Steps to reproduce: 1. Create empty project.2. Create new script.3. Select that script4. Click on "GameObject" menu item.5. See that... Read more
[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...
Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more
UI Elements become invisible after scrolling "Graphics" option for the e...
1. Open scene "mainScene"2. Select any button from withing scene view3. Change "Graphic" for the selected button from inspector4. Sc... Read more
Resizing the camera's viewport rect affects shadow quality
By changing the resolution you're changing the projected area of each screen pixel into the shadowmap. Differing results are to be e... Read more
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