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0
votes
By Design

[WebGL] UV error w/ localScale

WebGL

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Mar 03, 2016

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Version/s: 5.3.3f1

-e: see title, instead of rendering a cube it renders big black areas -repro:--run scene in editor--notice nice lines for the cube--... Read more

0
votes
Duplicate

[Audio]Low pass filter effect on Audio listener has no effect

Audio

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Mar 03, 2016

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Version/s: 5.3.3p2

Low pass filter effect on Audio listener has no effect 2. How we can reproduce it using the example you attached-Launch the attached... Read more

0
votes
By Design

[WebGL] Downloading large asset bundles through WWW freezes WebGL builds

WebGL

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Mar 02, 2016

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Version/s: 5.3.3p1

Repro steps:1) Open attached project "WebGLBundleTest"2) From the menu bar, select Build > Build Asset Bundles3) Build the projec... Read more

0
votes
Fixed

Drastic color shift in skybox using EXR skybox after unity 5.4.0b8

Graphics - General

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Mar 03, 2016

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Version/s: 5.5.0a1

Morten M. called my attention to an unexpected change in how EXR color values appear in cubemap skyboxes in trunk versus Unity 5.4.0... Read more

0
votes
Fixed

Cannot change clip in animation window if selection is locked

Animation

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Mar 03, 2016

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Version/s:

Cannot change clip in animation window if selection is locked. 1. Create a game object.2. Open Animation Window and create a new cli... Read more

0
votes
Fixed

Changing clip in Animation Window does not update scene view.

Animation

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Mar 03, 2016

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Version/s:

Changing clip in Animation Window does not update scene view. 1. Open attached project.2. Open scene "2 animation reskinning".3. Ope... Read more

0
votes
Won't Fix

Tizen error: cannot install forward listener

Tizen

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Mar 03, 2016

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Version/s: 5.3.3p2

Read more

0
votes
Not Reproducible
0
votes
Fixed

Particle renderer using Mesh is not affected by Material Property Block

Shuriken

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Mar 02, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attacked project2. Open block_test scene. Run the game3. There are 2 particle systems in the scene, both... Read more

2
votes
Fixed

[OS X] Game is always running in background if Standalone build was mini...

MacOS

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Mar 03, 2016

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Version/s: 5.3.3p2

1. Open attached project2. Make sure 'Running in Background' option is turned off for Standalone platform (File -> Build Settings... Read more

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