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0
votes
Fixed

[ImageEffects] SSR Max Distance calculation appears to be incorrect

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR Max Distance value appears to be incorrect. 3rd Cube away from the camera is ~21 world units from camera. SSR max distance is se... Read more

0
votes
Fixed

[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more

0
votes
Fixed

[ImageEffects] SSR Distance Blur not blurring objects

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR Distance blur does not blur objects regardless of distance from camera Repro Steps: 1) Open attached project and scene "Function... Read more

0
votes
Fixed

[ImageEffects] SSR Reduce Banding creates "banding

Image Effects

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Mar 02, 2016

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Version/s: 5.3.3p2

SSR Reduce Banding creates a banding effect on reflections Repro Steps: 1) Open attached project and scene "FunctionMain"2) Enter pl... Read more

0
votes
Postponed

Opening visual studio progress bar does not have a cancel button

Assets Management

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Jul 04, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - import Angry Bots- set Visual Studio as an External Tool- open a script and notice that the progress bar does... Read more

0
votes
Won't Fix

Crash in s_SkinVertices4Bones_Tangents_NEON_loop when reloading mesh

iOS

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Feb 26, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Open attached project2. Build to iOS and run- There should be two characters displayed in the app- After a coup... Read more

0
votes
Fixed

Editor crash in ShaderWarmupFuncImpl

iOS

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Feb 28, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Open attached project2. Open scene Scenes/Boot.unity3. Play the scene4. When requested for a server, pick the f... Read more

0
votes
Fixed

Increase label space for reflection probe weights in mesh renderer compo...

Editor - Other

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Mar 02, 2016

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Version/s: 5.4.0b8

Mesh Renderer component when using reflection probes list all of them and their weights, but the weight is cut due to limited space.... Read more

0
votes
Fixed

[iOS][Audio] Application crashes when there is an active audio source in...

iOS

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Mar 02, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Open attached project2. Build 'Main' scene for iOS3. Build the generated Xcode project to a device4. Notice t... Read more

1
votes
Fixed

[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...

Terrain

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Mar 02, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached ‘DetailMeshBug’ package;4. Double click on ‘Terrain’ gameobje... Read more

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