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[Editor] “Assertion failed” exception is generated on Opening a project ...
“Assertion failed” exception is generated on Opening a project on Mac OSX Steps to Reproduce:1. Create a New ProjectException is dis... Read more
[iOS] Incorrect splash image is displayed after launching the app on iPh...
To reproduce:1. Open project attached by the user (iPhoneXSplashBug)-- In the player settings notice that for iPhone X different spl... Read more
[Enlighten] Editor freezes on 'Writing Lighting Data' when baking multip...
Steps to repro: 1. Open attached project;2. In the upper context menu choose Tools > Lightmaps > Bake Build Settings Scenes;3.... Read more
[Android] Some devices are unable to complete SSL connection when using ...
To reproduce: 1. Download and open attached "WebRequestWWW_APItest564p2.zip" project.2. Build and run on a one of the devices which ... Read more
Wrong layer number is being printed when printing out Physics.IgnoreRayc...
To reproduce:1. Open my attached project2. Enter Play mode3. Observe console Expected: IgnoreRaycastLayer is printed as 2Actual: Ign... Read more
[Android] VideoPlayer not playing video from URL when running project
To reproduce:1. Open user's project2. Enter Play mode - video is being played3. Build and Run for Android Expected: video is being p... Read more
Nested block comment with single-line comment will cause errors in shade...
How to reproduce:1. Create a new project2. Create a new Shader3. Add lines anywhere in the shader:/*//*/4. Notice, that the shader f... Read more
Assertion failed error is thrown after pausing the game with a shortcut ...
Steps to reproduce:1. Create a new project2. Enter Playmode3. Press Ctrl+Shift+P or Cmd+Shift+P at the same time4. Press "Step" butt... Read more
Skeletal mesh FBX importer preset selection in Project window creates crash
1. What happenedSelected a skeletal mesh FBX importer preset asset and Unity crashed. 2. How we can reproduce it using the example y... Read more
Crash in scripting_icall_string_to_utf8 when using a 3rd party debugging...
This crash is coming from a custom debug log implementation of third party library which does not cover the unicode characters. If y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene