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Undo a slider undoes every frame step instead of restoring value before ...
To reproduce:1. Open a new Unity project2. In the Hierarchy, click on Directional Light3. In the Inspector window, try adjusting any... Read more
[WebGL] Cannot copy chinese text into InputField
To reproduce:1) Open attached project and scene2) Play itExpected: Try copying this bit of random Chinese hieroglyphs into the input... Read more
Instantiating a shader causes Player to crash
Steps to reproduce:1. Open attached “ShaderCrash.zip” Unity project2. Open File->Build Settings3. Add scene “Test” to Build4. Bui... Read more
A specific .ktx texture with ETC2.0 and alpha channel has artifacts on i...
To reproduce:1. Open retro project2. Select 'test' texture in project window3. Change filter mode to trilinear, apply settings4. Cha... Read more
[Editor] Crash after clicking on project/hierarchy window, while using A...
What happenedEditor crashes when clicked on Hierarchy/Project window while Add Tree/Add Detail Mesh Window appears. Steps to Reprodu... Read more
[Shuriken] Prefab with Particle System is visible in the Scene and Game ...
Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more
Touch events not recognised by IMGUI in WebGL on desktop
-e: see title--repro: 2017.1, .2, .3--repro on FF57, Chrome63 -repro:--open attached project--build CameraMoveZoom3D scene in WebGL-... Read more
[Collab] Asset with non-latin name is shown as removed/added after every...
To reproduce:1. Open repro project, push to Collab2. Pull project on 2nd machine3. Replace assets with identical one on 1st machine,... Read more
EditorGUI.MultiFloatField draws outside of it's Rect when inspect width ...
Steps to reproduce:1. Open user attached project2. Select "Test Object" in the TestScene3. Resize the inspector width as low as it c... Read more
Occlusion Culling culls dynamic objects incorrectly, and ignores Mesh Re...
Steps to reproduce:1. Open user attached project2. Observe dynamic block of cubes in front of the camera (Block of cubes to the righ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes