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0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Not Reproducible

Probuilder window shows tooltips even when any other window is blocking ...

Package: Probuilder

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May 19, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "ProbuilderWindow.zip"2. Move the mouse cursor on top of the Probuilder Window's button th... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Fixed

TMPro SubMeshUI blocks raycasts when enabling a disabled canvas in play ...

Package: TextMeshPro

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Apr 23, 2020

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Version/s: 3.0.0-preview.11

How to reproduce:1. Open attached project "Bug Repro.zip" and scene "Test"2. Enter Play mode3. In Hierarchy, select "Enable this can... Read more

0
votes
Fixed

CCD Solver 2D is missing documentation link

2D Animation

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Jan 09, 2026

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Version/s: 15.0.0, 14.0.3, 13.0.3

How to reproduce:1. Create a new URP 2D project2. In the Hierarchy, right-click -> Create Empty3. Select the created GameObject4.... Read more

0
votes
Won't Fix

Undoing a Snapshot that's not visible should select the Snapshot

Audio

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Sep 20, 2016

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Version/s: 5.3.5p6

Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more

0
votes
Fixed

Commandline receives different commands when passing through System.Envi...

Windows

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Dec 16, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.2.0f1, 2023.1.0a22, 2023.2.0a1

How to reproduce:1. Open the attached “repro-project.zip”2. Click “Tools → Automated Command Line Tests”3. Wait for the process to f... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

0
votes
By Design

[Timeline] New clip is created when editing the last frame on a clip in ...

Package: Timeline

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Apr 16, 2020

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Version/s: 1.2.13

How to reproduce:1. Open user's attached "2020.2.0a5-806434" project2. Open "SampleScene" Scene3. Open Timeline (Window->Sequance... Read more

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