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[ImageEffects] DoF creates "ghosting" on objects within focal range when...
DoF creates "ghosting" on objects within focal range when against dark background. Repro Steps: 1) Open attached project and scene "... Read more
Scripts are missing on gameobjects after refactoring class name in MonoD...
- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more
[Standalone] Long delay when switching scenes in standalone build
Reproduction steps:1. Open attached Unity project.2. Open and play "Scenes > MainMenu" scene.3. Click Start Game (Bolt).4. Notice... Read more
[OSX] Screen.SetResolution allows all resolutions
Info:Screen.SetResolution doesn't restrict resolutions, for example it allows resolution 0x0 (That is useless, unless you really wan... Read more
[Shuriken] Changing Fixed Timestep in the TimeManager affects Particle S...
Steps to reproduce: 1. Download and import attached project.2. Open scene: Examples3. Select particle system in Hierarchy and simula... Read more
[Linux] controller mapping not matching other platforms
-e: see title, 360 controller mapping is different from windows standalone and editor -repro:--open attached project on windows--run... Read more
When Auto Graphics API is enabled models aren't shown on Android device ...
Reproduction steps:1. Open the attached project (ReproProject.zip)2. Build and run the project on Android device with Adreno3. Notic... Read more
[Android] Objects lit by GI have strange lines on them only on Samsung G...
Objects lit by GI have strange lines on them only on Samsung Galaxy S III Mini VE with Vivante GC1000 Read more
[Android] Reflection probe is blurry on GLES 2 devices
Reflection probe data is blurry on GLES 2 devices Read more
[Android] Directional light GI has a discrete gradient on Samsung Galaxy...
Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised