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t:GUISkin doesn't work
Steps to reproduce : - create a new project- create a new GUIskin- filter after GUIskin and notice that nothing is displayed *note :... Read more
lag on raptor safari webplayer-game
to reproduce 1. there is lag when playing raptor safari and blush (the only tested) across all updated browsers. When playing it is ... Read more
Default screen resolution is ignored if no supported aspect are selected
- Go to Player Settings for Windows Standalone- In Resolution and Presentation set the resolution to 600 by 350- Deselect all suppor... Read more
Misaligned rectangle in Xbox build settings
Go to Build Settings and click on Webplayer. Notice how the Scenes in Build box is nicely aligned with the Build Settings window edg... Read more
Zooming in the Scene view with LODGroup selected skips all LOD levels
Look at the attached video to see what I did. When using the mouse scrollwheel to zoom in the scene view, notice that the Camera in ... Read more
Unloading native unity assets produces a crash
Won't fix:Developers responsible for the area decided not to fix this issue, because addding safeguard preventing from unloading ass... Read more
IE9 web player install fail - CO cached identity.
We have a particularly stubborn version of IE9 (32bit) that refuses to install either the update or full exe. I’ve attached the deta... Read more
The preview of the .mp4 file doesn't work
The bug:The preview of the .mp4 file doesn't work Repro steps:1. Select the video and play it in the preview window (the play button... Read more
Cannot search by terrain in the Hierarchy or Project tab
Steps to reproduce : - open a new project- create a terrain- type t:terrain and notice that the terrain is not show *note :The "Terr... Read more
Tree Bend Factor should be limited to values that make sense
Currently the Tree Bend factor when adding a Tree (to be painted on a Terrain) can be set to any value including Infinity. That can ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used