Search Issue Tracker
Won't Fix
Votes
1
Found in
4.0.0b6
Issue ID
484273
Regression
No
Tree Bend Factor should be limited to values that make sense
Currently the Tree Bend factor when adding a Tree (to be painted on a Terrain) can be set to any value including Infinity. That can cause problems, as you can see in the attached screenshot. Limit the values in that box to something that makes sense.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some GameObjects in a subscene are not rendered when using custom shaders and ECS until the Game view resolution changes
- Crash on AudioManager::InitFMOD when performing various actions in the Editor
- webGLBuildSubtarget resets to Generic when it gets changed in build script
- Publishing Settings are shared across different custom Build Profiles when modifying Build options
- deltaTime and unscaledDeltaTime discrepancy when Player window is moved to secondary monitor and VSync is enabled
Add comment