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[URP] Forward Renderer Shader Pass list elements are undeletable
How to reproduce:1. Create a new URP project and open it2. Create a new Forward Renderer asset3. Select it and in its Inspector add ... Read more
[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...
SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more
Editor freezes when instantiating a component placed on the same game ob...
To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more
Unwanted line reordering in the ProjectSettings.asset file when ticking ...
Steps to reproduce:1. Make a copy of the ProjectSettings.asset file located in the ProjectSettings folder of the attached project2. ... Read more
"BlitToRTHandleRenderer is missing RendererFeatures" error is thrown aft...
Reproduction steps:1. Create a new Universal 3D project2. Import URP Package Samples (Package Manager > Universal Render Pipeline... Read more
Terrain is not affected by Environmental Lighting when Draw Instanced is...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene”3. Select the “Terrain” GameObject and go t... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more
[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...
Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more
Memory leak when continuously resizing the Editor window
How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps:1. Create a new project2. Create any Shader Graph3. Create a Remap Node and set the Min/Max value to 1 Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation