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[H264][OSX]Video is flickering occasionally
Noticed some strange flickering when playing a video in the video player.Needed quite a high FPS movie to capture the flickering, do... Read more
Cloth components causes JobTempAlloc allocations
How to reproduce:1. Open the attached project2. Open the "TestScene" scene3. Enter Play mode, after the girl passes the camera error... Read more
Overriding default video dimensions fails in certain cases
Overriding default dimensions import setting on a VideoClip can mess up if you mix a 'Square' dimension with a half/quarter/full res... Read more
Using Quaternion.Euler transforms rotation with a very slight error with...
Steps to reproduce:1. Open QA's attached project2. Play the "repro" scene3. Observe "empty(Clone)" gameobject's rotation is 90.00001... Read more
System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...
Steps to reproduce:1. Open user attached project2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExcept... Read more
[Apple] Valid receipt fails local validation using CrossPlatformValidator
Valid receipt fails local validation using CrossPlatformValidator Read more
Selecting a large SerializedObject asset pauses editor for 2 seconds eve...
Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more
Script Component that has a missing script is called "Nothing Selected" ...
How to reproduce:1. Open the attached "MissingScript" project and "Scene"2. Click on the "GameObject" in the Hierarchy3. Notice that... Read more
Override Track separated from parent track if both selected after drag-a...
Steps to reproduce:1. Open attached “OverrideTrack.zip” Unity project2. Open “Test” scene3. Select “Director” object in Hierarchy4. ... Read more
Collision2D.contacts returns 0 for a gameObject, which is queued for des...
Reproduction steps:1. Open the attached project "2DContactPointsDestroyBug.zip";2. Open the Main Scene;3. Enter a play mode;4. Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
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- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes