Search Issue Tracker
Image nested in sub-canvas gets rendered in wrong place after entering P...
How to reproduce:1. Open the attached project2. Open the "Character UI" scene3. If the image is at the correct place, press Play and... Read more
Unity sometimes deadlocks when entering play mode due to a race conditio...
Main thread stack from hang dump: ntdll.dll!RtlEnterCriticalSection()Unity.exe!PersistentManager::IsObjectAvailable(int heapID) Line... Read more
[macOS] Unity project does not launch after saving a scene on High Sierra
Tested on APFS partition on macOS 10.13. Steps:1. Create new project2. Save the project and exit Unity3. Open the project4. Save sce... Read more
Asset Store imports assets for newer versions of Unity into older versio...
How to reproduce:1. Create a new project in Unity 2017.1.1p4 and open the Asset Store window2. Search for Standard Assets in the Ass... Read more
3D Audio glitches when attached to a Rigidbody that receives multiple Ph...
Reproduction steps:1. Open the attached project "3DAudioBug.zip";2. Open the TestScene;3. Observe two objects in the scene: one is w... Read more
Changes to PhysicsManager settings are reverted to default upon entering...
Steps to reproduce:1.Create a new Unity project2.Go to Edit->Project Settings->Physics3.Enable some checkboxes4.Enter Play mod... Read more
[Linux][Vulkan] Crash at futex_abstimed_wait_cancelable during a GrabPas...
Steps to reproduce:1. Download the attached project2. Build for Linux Standalone3. Run on Linux machine Result: Player crashes#0 0x0... Read more
c# Covariant makes Unity "Stop Working" and "Bug Reporting Tool" didn't ...
How to reproduce:1. Download attached project files an open "1" Scene2. Enter Play mode (Notice Console log) Actual result: Program ... Read more
Native Plugin Crashes in x64 Standalone Build
To reproduce:1. Open repro project2. Play 'test' scene in editor (works properly)3. Build and run scene for Windows x86 (works prope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names