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0
votes
Fixed

Publish does not fail when hitting usage limit before upload starts

Collab

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Oct 12, 2017

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Version/s: 2017.2.0f3

1. What went wrong? When making a commit via Collab that will either reach or exceed the tier-specified usage limit of the user's Or... Read more

0
votes
Fixed

[Timeline] Rotations altered in an unpredictable way in animation track

Timeline

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Oct 12, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Select Canvas -> Image3. Clear the keyframes in the timeline window4. Add a ke... Read more

0
votes
Won't Fix

[Text Mesh] Undoing a font change in Text Mesh distorts the actual text

Graphics - General

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Oct 11, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (textMeshFontUndo.zip)2. Open the "testScene" scene3. Select GameObject in... Read more

0
votes
By Design

ColorUtility.ToHtmlStringRGBA returns hexadecimal color code string with...

Graphics - General

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Oct 12, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1.Open attached “ ToHtmlStringRGBA.zip” Unity project2.Open scene “Test"3.Enter Play mode Expected results:ColorU... Read more

0
votes
By Design

[SRP]_ScreenParams gives frame buffer size instead of current RT size

Shaders

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Oct 13, 2017

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Version/s: 2017.1.1f1

To reproduce:1) Open re-attached project and scene2) Open Frame Debugger3) Enable it4) Check "Draw Mesh Cube" event Expected: Render... Read more

0
votes
Fixed

TextRenderingPrivate::TextMesh::ApplyToMesh crashes on Scene load

Graphics - General

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Oct 13, 2017

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Version/s: 2017.1.2f1

To reproduce: 1. Download attached project "JAMES.zip" and open in Unity2. Open "Main" scene Expected Result: Unity Editor successfu... Read more

0
votes
Fixed

PreferenceItem attribute does not create a section in the Preferences wi...

Themes

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Oct 12, 2017

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Version/s: 2017.3.0b4

How to reproduce:1. Open the attached "Test" project and "Scene"2. Observe "PrefTest" script, note that two PrefrenceItem attributes... Read more

0
votes
Postponed

Calling Type.GetType in a DLL gets different results between backends

Mono

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Oct 12, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Open attached project and scene2) Set the .NET backend to 4.63) Play the scene4) Notice that the assembly is loaded5... Read more

0
votes
Won't Fix

AnimationClip.SetCurve fails to change UI Image color via script

uGUI

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Oct 13, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open project2. Play 'Main' scene Expected: Image color will change together with circle colorActual: Only circle col... Read more

0
votes
Fixed

[Shaders] #pragma target 3.5 is not supported on OpenGL3.3

Shaders

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Aug 27, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open attached project2. Open ShaderTargetLevel Expected vs Actual: Shader should work properly if pragma target is s... Read more

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