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0
votes
Fixed

An exception is thrown when function with default params is called by an...

UI

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Mar 08, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Play the scene- Note the NullReferenceException error thro... Read more

0
votes
Fixed
0
votes
Fixed

Setting connectedBody to null on OnJointBreak crashes Unity at physx::Sc...

Physics

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "breakingrope"3. Run it Note: Once connectedBody is ste to 0 Unity crashes... Read more

0
votes
Fixed

PolygonCollider2D is reshaped if sprite is dragged into the public field...

Physics2D

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more

0
votes
Fixed

[WSA] Preserve attribute [RuntimeInitializeOnLoadMethod()] is not invoke...

Windows Store Apps

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Mar 08, 2016

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Version/s: 5.3.3p1

Preserve attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.Aft... Read more

0
votes
Fixed

[Shape] Using mesh colors with a mesh renderer emitter throws an error i...

Shuriken

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Mar 09, 2016

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Version/s: 5.3.3p3

Using mesh renderers for emitters with shaders which do not have the _Color property (i.e. Particles/Alpha Blended) throws an error ... Read more

0
votes
Won't Fix

[Android] Building process fails when project includes AssetBundle with ...

Android

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Mar 08, 2016

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Version/s: 5.3.3f1

Reproduction steps:(Errors in the Edit)1) Open users attached project and build for Android platform.-You should see errors pop up i... Read more

0
votes
Fixed

Doubleclicking on warnings for tree fbx models cause errors

Editor - Other

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Mar 04, 2016

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Version/s: 5.3.3p2

Editor warnings are opened in MD and VS2. How we can reproduce it using the example you attached 1. Open Attached project, Test scen... Read more

0
votes
Fixed

Crash in editor upon cancelling license management

License

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Launch Editor2. Go to Help > Manage License3. Click on Manual activation4. Click on Load license5. Close th... Read more

0
votes
Fixed

[Shape][Mesh Renderer] "Use Mesh Colors" does not update automatically w...

Shuriken

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Mar 09, 2016

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Version/s: 5.3.3p3

Use mesh colors does not update the particle color when the mesh colors have changed. Repro steps:1. Open ParticleBug scene from att... Read more

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