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Graphics.DrawTexture 3.4 regression
- Open attached DrawTexture project in Unity 3.4- Open the Test scene- Press Play- The whole texture is rendered instead of just 1/4... Read more
In Unity 3.4, the JavaScript compiler has buggy detection of
The reported bug occurs when the third parameter (counting expression) of the for loop is present. Once it is removed, the warning g... Read more
You can't rename files when file filter is on
Steps to reproduce:1) Enter something into file filter box in Project view2) Press F2 (on windows) to rename any file - F2 doesn't d... Read more
Improve default demo discovery
Suggested solutions: - Shortcut to /Users/Shared/Unity and the windows equivalent inside the Unity applications folder. - Make sure ... Read more
Linq's Sum/Any not being AOTd and raises a runtime exception
Repro: 1. Build & run to the device2. Click either "Any burning edge" or "Sum"3. You will get ExecutionEngineException Read more
InvokeRepeating timing is off when invoking at time=0f
When calling InvokeRepeating("methodName", 0f, repeatRate) the interval between the first two invocations is always 1 sec. too short... Read more
Uniform Scaled Objects with transparent shaders issue
To Reproduce:1. Open the Bug Scene.2. Press Play. Objects with transparent shaders are not rendered in the correct order (back to fr... Read more
Custom Merge/diff tool not selectable
- Users should have a way of selecting any application (or a subset of supported tools).-- I suggest to add a "Browse..." item on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified