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Text with "Best fit" enabled does not work with new line symbol.
Text with "Best fit" enabled does not work with new line symbol. Steps to reproduce:1. Download and open attached project's scene "S... Read more
External: [WebGL][Chrome] Mouse cursor imprecision on low frame rate
Steps to reproduce:1. Build and run attached project's scene "MouseDeltaTestScreen" to WebGL.2. Set FPS to 15 (Input field in upper ... Read more
[CommandBuffer] Material keywords are ignored in CommandBuffer
Material keywords, which are set by EnableKeyword or shaderKeywords, are ignored in CommandBuffer.DrawMesh and Blit. These commands ... Read more
Gizmos of camera are misdrawn if camera uses custom projection matrix
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select main camera and notice that gizmos and camera's view do no... Read more
Scene view and scene manipulation tools becomes unresponsive when "Edito...
Reproduction steps:1. Open attached project.2. Open "1" scene.3. Select "Main Camera" game object and expand attached "Test Scene GU... Read more
Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...
Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more
SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...
Steps to reproduce: 1. Open attached project "777460.zip"2. Open scene "repro"3. Make sure Console is visible and run the scene4. No... Read more
Exporting Google Android Project fails when processing arr files
Reproduction steps:1) Open users attached project and go into build settings.2) Under Android platform select "Google Android Projec... Read more
[Standalone][OSX] Built app does not start if resolution dialog is enabled
1. Create new project2. Build to OSX with default settings3. Open built .app and nothing will be displayed4. Disable resolution dial... Read more
Function with return type 'const char *' of Native rendering plug-in cra...
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Build to iOS and run- Note that the build crashes before even ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow