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Scrollbar shows up out of position for a couple of seconds when it appea...
To reproduce: 1. Import the package attached by the tester (ScrollBarBug.zip)2. Open the "BugScene" scene3. Enter Play mode4. Expand... Read more
Crash when using prefab with Slider
How to reproduce:1. Open user attached "BugBorrame" project2. Drag prefab "PrefabBug" into Hierarchy window Actual result: Unity wil... Read more
Input.inputString is empty about every other frame while holding a key
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode3. Press and hold any key (for example "P"... Read more
[PlasticSCM] Assets folder marked for add doesn't appear in Outgoing tab...
Steps to reproduce: 1. Create new project and enabled PlasticSCM2. Open outgoing tab of Version Control window and submit changes3. ... Read more
[Facebook] Project settings get corrupted after upgrading project to Uni...
Reproduced on both macOS and Windows."Facebook test.zip" contains empty scene and whole Facebook SDK from https://developers.faceboo... Read more
Unity crashes when emitting particles from script and using a Size modul...
How to reproduce:1. Open user attached project "Ralliz"2. Open "track1a" scene3. Add "Ground Material Manager" prefab from EVP5 fold... Read more
physx::Gu::EdgeListBuilder::ComputeActiveEdges crashes when entering to ...
To reproduce: 1. Download attached project "MinecraftGame.zip" and open in Unity2. Open "Game" scene3. Enter Play mode Expected Resu... Read more
.dll file not found if it's in a different folder that the referencing ....
Reproduction steps: 1. Open "dependency-version-test.zip" project Expected Result: No errors appear in the ConsoleActual Result: "Fi... Read more
Changes to .cginc files does not cause shaders in different directories ...
Reproduction steps: 1. Open "CGIncludeBug.zip" project2. Open "Test" scene3. See that both Quads are yellow4. Open the "Include.cgin... Read more
Real time Probes don't load from additive loaded scene
1) We have a main scene that has no lighting information2) We have 3 scenes that have realtime gi only and a light probe group setup... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes