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Track Header goes over other elements of the timeline window
To reproduce:1. Create new timeline2. Add any Track to timeline3. Move Track header to left4. Notice that track header bleed out int... Read more
Animation recorder: Error in console when recording MonoBehavior scripts...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/42 Description copy: Having a custom MonoBehavior sc... Read more
Animation Recorder: Recording an "Animator" controller generates 80 erro...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/44 Description copy:Trying to record the Animator co... Read more
[Anim] InvalidOperationException error when starting to create an animat...
"EndLayoutGroup: BeginLayoutGroup must be called first." error appears in the console when we try to create animation clip and then ... Read more
C#-created Mesh for SkinnedMeshRenderer on DX12 causes crash
Switched my graphics API to DX12, pressed Play, and got an editor crash :( Repro steps:1. Download + open attached project2. Open sc... Read more
Plane created via script has 'shadow' artifact when it has material with...
To reproduce: 1. Open repro project2. Build and run scene for WebGL Actual vs Expected: there should not be any 'shadow' artefact on... Read more
Crash on ves_icall_InternalInvoke when Activator.CreateInstance() method...
How to reproduce:1. Open attached Unity project "JsonParserExtended"2. Load scene "Test"3. Enter Play mode Expected result: Unity sh... Read more
Memory leak when switching video importer to movie texture mode
To reproduce:1. Import video clip to project2. Switch video importer mode to Movie texture and apply changes3. Editor freezes Reprod... Read more
Incorrect Mathf.Lerp result when it is called during construction of a V...
How to reproduce:1. Open QA attached project2. Deploy app to device3. Inspect log from device-- Notice the 'y' value of the Vector E... Read more
[iOS] Crash at "UnloadClip() [inlined] begin at LinkedList.h" when Unity...
Reproduction steps:1. Open the attached project.2. Build and run the 'Test' scene on an iOS device.3. Minimize the application by pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
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