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[Android]Resources fail to load when the AAB build contains a large Addr...
Reproduction steps:1. Open the attached “Test_Resources_Build” project2. Open the Build Settings Window (File > Build Settings)3.... Read more
Contextual Menu actions apply only to one Asset in the Project tab when ...
How to reproduce:1. Create a new project2. Right-click the Project tab name and select the “One Column Layout“3. Create multiple ran... Read more
Post Processing produces a dark screen in WebGL builds when opened on Ma...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build the Player (File > Build And Run)3. Observe the Player Expected ... Read more
[Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invo...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure IL2CPP is selected as the Scripting Backend at (menu: Edit &... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce:1. Open the “Factory-Hardcore-Survival-Netcode-DOTS“ project2. Observe the Console Expected result: No “SGICE002: T... Read more
Character spacing value is not applied when using a specific font asset
Reproduction steps:1. Open the attached “repro_IN-72301“ project2. Open the “/Assets/Scenes/SampleScene.unity“3. Open the “Game“ win... Read more
Using dual monitor setup with Game View Windows on every monitor only re...
How to reproduce:1. Create a new Project2. Split off the Game View to a different monitor3. Add Game View Window to the first monito... Read more
Maximising Game view window on one display makes black bars appear on an...
How to reproduce:1. Create a new Project2. Split off the Game View to a different monitor3. Add Game View Window to the first monito... Read more
Changing Game View resolution when there are 2 Game View Windows on 2 di...
How to reproduce:1. Create a new Project2. Split off the Game View to a different monitor3. Add Game View Window to the first monito... Read more
Zooming in/out in Scene View window on the display the zoom takes place ...
How to reproduce:1. Create a new Project2. Split off the Scene View to a different monitor3. Add Game View Window to the first monit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open