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Facebook Platform support throws BadImageFormatException error and preve...
Steps to reproduce:1. New project2. Switch platform to Facebook3. Switch SDK to 7.10.14. Choose WebGL5. Build and Run6. Build and ru... Read more
Simple sprite object jittering when move in editor
How to reproduce:1. Download attached project file and open "Jitter" Scene2. Build the game3. Play built game (notice how smooth spr... Read more
Crash when using JScriptEngine from Microsoft's ClearScript's dll
Steps to reproduce: 1. Open attached project "956645.zip"2. Open "Crash" scene3. Enter play mode Actual result: Editor crashes on in... Read more
Compressed ETC Variant Sprite Atlases become corrupted when changing the...
To reproduce: 1. Download and open attached "SpriteAtlas ETC Variant Size Issue.zip".2. Make sure Build Settings are switched to And... Read more
Crash when clicking Baked Lightmap dropdown arrow in Mesh Renderer
Steps to reproduce: 1. In a new project, create a cube2. Set the new cube as static3. In the Mesh Renderer, in Lightmap Settings sec... Read more
[OSX] Selecting items from menu bar at launcher screen crashes editor
To reproduce:1. Open launcher2. In menu 'Unity' item select 'About Unity' or 'Preferences' Expected: these options should be disable... Read more
Build Settings window gets corrupted when expanding dll's 'Unity Editor'...
Steps to reproduce (or watch attached video): 1. Open attached project "956891.zip"2. Select "Plugins/ClearScript Import Settings" i... Read more
The remaining distance of the Nav Mesh Agent is equal to Infinity even t...
To reproduce: 1. Open the project, attached by the user (NAVMESHAGENT REMAINING DISTANCE.zip)2. Open the "scene 1 Source( 27, 0, -15... Read more
FSBTool freezes when handling many audio files
1. Download the attached project2. Using terminal, navigate to the project root folder3. Run this command ~20 consecutive times: "{P... Read more
Distorted colors in the Game view of "The Blacksmith: Environments" Asse...
How to reproduce:1. Open attached Unity project "blacksmitenv2"2. Load scene "bridge_small_02" Expected Result: Game view is loaded ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components