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0
votes
Fixed

[ModelImporter] Second animation clip name gets index +10

Animation

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Feb 08, 2016

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Version/s: 5.4.0b5

To reproduce the issue follow the steps:1) Open attached project2) Select "Slenderman" fbx model2) Add several clips to its animatio... Read more

0
votes
Fixed

[AW] Must have 1 property in order to edit Event keys

Animation

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Feb 09, 2016

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Version/s:

I'm no longer able to select and edit an event key, unless there's at least 1 animated property in the clip. repro:-create a cube-cr... Read more

0
votes
Fixed

[Cloth] Adding cloth to an object throws multiple errors and added cloth...

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Select banner1 object3. Add cloth component4. Notice errors in console: get_skinIndex is not... Read more

0
votes
Fixed

[Cloth] Cloth deletes MeshRenderer component when entering playmode

Physics

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open attached project2. Open scene 13. Add cloth to banner14. Enter playmode5. Notice that meshrenderer gets deleted... Read more

0
votes
Not Reproducible

5.4b5 Crash in Mesh::GetPrimitiveCount, coming from GI continuous update...

Global Illumination

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main:3. Select "House 1" in hierarchy.If no crash, procee... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Fixed

Particles: playOnAwake set from script has no effect

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedWas trying to set ps.main.playOnAwake = false from Start, Awake methods and constructor, but that seems to have no e... Read more

0
votes
Fixed

[UI] Flickering while re-arranging UI buttons in scene view

UI

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Feb 09, 2016

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Version/s: 5.4.0b5

- Open "TestScene"- In Scene view try dragging the ui elements around. The longer you move ui elements around, the more obvious glit... Read more

0
votes
Fixed

[AW] creating a scale key sets rotation values to zero

Animation

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Feb 09, 2016

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Version/s:

Rotation values are reset to 0 (zero) when first Scale key is created.Scrubbing the timeline forces a refresh, eval and correct rota... Read more

0
votes
Fixed

[AW] can enter negative value for current frame value

Animation

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Feb 09, 2016

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Version/s:

I am able to enter a negative value for the current frame in the AW numerical field. This should not be possible. repro:-create a cu... Read more

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