Search Issue Tracker
UI Toolkit is not rendered in the editor when using Mesa LLVMpipe
How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more
[HDRP] Water is leaking uniforms
Steps to reproduce: 1. Create a Shader Graph with the property "Foam Smoothness" and set the reference to _FoamSmoothness Actual res... Read more
HTTPS requests are marginally slow when using HttpClient
How to reproduce:1. Setup the server2. Open the “UnitySlowHttpClient” project3. Open the “MainScene”4. Enter Play Mode5. Observe the... Read more
Editor exits Play mode when another project is being created using Unity...
Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more
Crash on mono_push_other_roots when setting Normal Thread Affinity
How to reproduce:1. Open the attached “NormalThreadBug.zip“ project2. Open the “Assets/Scenes/driver.unity“ Scene3. Enter Play Mode ... Read more
Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce:1. Download the attached user's project "DoubleConditionalReport.zip"2. Make a Windows Standalone Player build3. ... Read more
Spriteshape vertex array allocating less than expected
Steps to reproduce: 1. Open attached project > SampleScene 2. Edit spline of spriteshape in scene and move left control point <... Read more
Memory Leak warnings are thrown when opening an imported Prefab
Reproduction steps:1. Create a new project with “3D (URP)” template2. Import the "Repro” package3. Open the “Assets/Prefabs/Gameplay... Read more
Asset database warning is thrown when declaring font variable in the USS...
Reproduction steps:1. Open the attached “BugRepro” project2. Reimport the “Assets/Template.uxml“ file (Right click > Reimport) in... Read more
Metal Vertex Shader warning is being thrown when creating a VR Template ...
How to reproduce:1. Create a new VR Template project2. Observe the Console Expected result: No Errors or Warnings are being thrownAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open