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Multiplayer PlayMode Player Tags not exported/imported by Publisher Tool...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2846]h3. Description I have created a "Template" asset f... Read more
Any drop-down menu in the UI Toolkit PanelSettings appears at the last f...
How to reproduce:1. Create a new project2. Add a UIDocument to the scene to create a PanelSettings Asset3. Select the PanelSettings ... Read more
[HDRP] Stack-Lit does support SSS + Metalic
The issue was raised on this forum thread : https://forum.unity.com/threads/metal-on-subsurface.1531339 Steps to reproduce: 1. In a ... Read more
Float field height is 1px in the Visual Script Graph window
How to reproduce:1. Open the attached “VFXgraphValues.zip” project2. Open “New VFX.vfx” file3. Observe the “Rate” field at the top E... Read more
[URP] Changes to the Intensity of ReflectionProbe are not immediately re...
Steps to reproduce:1. Open the attached user's project "ReflectionProbeIntensityIssue.zip"2. Open "Assets/Scenes/SampleScene.unity"3... Read more
[APV] "System.NullReferenceException" error is thrown when Generating Li...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Lighting window (Window > Rendering > Lighting)3. Press the “... Read more
AssetBundleResource.Update is called multiple times on the same frame wh...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Open the Addressa... Read more
Architecture for Windows native plugins resets to "Any CPU" when Applyin...
How to reproduce:1. Open the “My project (107).zip“ project;2. In the Project window navigate to Assets\Plugins\Win\x64 and click on... Read more
The depth of shadows alters when the project is built
How to reproduce:1. Open the “GS” project2. Open the “SnowScene_Deffered“ scene3. Enter the Play Mode4. Observe the shadows5. Build ... Read more
Mesh Alpha Color is not imported when importing an Asset in DAE file format
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Observe the “engine glow dae“ a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open