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GameObject renders as a cube when changing Cast Shadows
How to reproduce:1. Open the project “IN-115789_Default”2. Open the “OutdoorScene” scene3. In the Hierarchy, select ECS → Player4. I... Read more
[Android] TMP Input Field loses focus on click when using an external ke...
Reproduction steps:1. Open the attached “IN-119744“ project2. Build and Run the Android Player3. Connect an external keyboard4. In t... Read more
Crash on CreateCollidersFromPrototype when entering Play mode with a tre...
How to reproduce:1. Open the attached “IN-118699” project2. Open the “SampleScene“3. Place the “Cube” Prefab anywhere in the scene4.... Read more
Default name of a "Category" in a VFX Graph is not capitalised
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph -> Blackboard -> "+" -... Read more
Crash with multiple stack traces when painting detail on Terrain with a ...
How to reproduce:1. Open the attached “IN-115703” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Terrain”4. In t... Read more
Project Settings window loses focus after enabling “Hide Classic Platfor...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Open Project Settings window4. Dock Build Profiles win... Read more
Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference p...
How to reproduce:1. Open the attached “IN-116470” project2. Open the "BugReportSerialization" scene3. In the Hierarchy, select the "... Read more
Crash on ProcessSceneBeforeExport when analyzing selected Addressables r...
How to reproduce:1. Open the attached “IN-116475” project2. Navigate to Window > Asset Management > Addressables > Analyze3... Read more
UI Builder Data Path Source List starts flickering and scrolling when tr...
Steps to reproduce: Open the attached project Open testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add Bin... Read more
Progress Bar disappears when switching applications on a second monitor ...
How to reproduce:1. Create and run a process that will show the EditorUtility.DisplayProgressBar()2. On a second monitor, use Cmd-Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used