Search Issue Tracker

Duplicate

Votes

0

Found in

6000.2.7f1

6000.3.0b5

6000.4.0a1

Issue ID

UUM-122096

Regression

Yes

Crash on CreateCollidersFromPrototype when entering Play mode with a tree prototype defined and in the scene but no instances painted

-

How to reproduce:
1. Open the attached “IN-118699” project
2. Open the “SampleScene“
3. Place the “Cube” Prefab anywhere in the scene
4. Enter Play mode
5. Observe the crash

Reproducible with: 6000.2.6f1, 6000.2.7f1, 6000.3.0b5, 6000.4.0a1
Not reproducible with: 6000.0.59f1, 6000.2.5f1

Reproduced on: Windows 11
Not reproduced on: No other environment tested

Note: Also reproducible on a fresh project using any pipeline

First few lines of the stack trace:
0x00007FFF8A1CA238 (Unity) CreateCollidersFromPrototype
0x00007FFF893D5CF5 (Unity) ujob_execute_job
0x00007FFF893D7B6E (Unity) ujob_wait_for
0x00007FFF893D0DB7 (Unity) CompleteFenceInternal
0x00007FFF8A1CA6E2 (Unity) TerrainCollider::CreateTrees

  1. Resolution Note:

    null
    Duplicate of another internal issue: UUM-120036: Both URP and HDRP Terrain Demos crash Editor when entering playmode in CreateCollidersFromPrototype 

Comments (1)

  1. MattLovell

    Oct 21, 2025 06:52

    Getting the exact same crash on Unity 6000.2.8f1...

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.