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Light probes in direct sun light are not receiving bounced light
Steps to reproduce:1) open project 'PrbDebug'2) open scene 'test'3) notice the light probes (images attached)Expected: They are lit ... Read more
UI not shown until any of its settings are changed, also nullref exceptions
To reproduce:1. Open the attached project "766041 repro.zip"2. Open the scene "Main scene"3. Press "play"4. Notice that the camera d... Read more
[Android] Text input window is black on some devices from Unity 5.3.1
When trying to enter text in a text field on android, the text is not visible (black on black) Read more
Crash of Standalone player when character with SkinnedMeshRenderer is on...
regression- not reproduces in 5.4.0b4How we can reproduce it using the example you attached1 Open attached project2 Build and Run fo... Read more
[iOS7] iOS player crashes when hitting the Done button in a full screen ...
How to reproduce: 1. Open attached project2. Open the Player Settings window3. Set the Target minimum iOS Version to 7.04. Build to ... Read more
[UNETServerDLL] Client stops to send a big message via "Fragmented" chan...
Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Start and Connect5. Select "UnreliableFragmented" or "... Read more
[DirectionalLight][SceneView] graphical artifacts appears on object surf...
Reproduction steps:1. Open attached Unity project.2. Open "1" scene.3. Move scene view camera closer and farther from the "Cube" gam... Read more
Platform Settings for Frameworks get reset when pressing Apply
How to reproduce: 1. Open attached project2. Select the file Plugins/iOS/UnityBluetoothLE.mm3. In the inspector window, tick or un-t... Read more
[Android] Input.mousePosition always returns zeros on some devices
Reproduction steps:1) Open attached project "MouseBug"2) Build for android and run--- Reproduced with Nexus 5X and LG G43) Touch var... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used