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[Quest 3] The eyes are offset slightly on the Quest 3 when capturing and...
Steps to reproduce:1. Open the attached user's project "MinMetaReproProject.zip"2. Switch to Android Platform3. Make sure either Ope... Read more
No audio output when using the visionOS build
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project for visionOS3. Listen for audio output Exp... Read more
[iOS] Framerate drops when screen is touched on ProMotion devices
How to reproduce:1. Open the attached Project "FpsDropUnityProject"2. Build and Run a Development Build on a ProMotion iOS device3. ... Read more
[TypeCache] Crash on RaiseException when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions: 2022.3.7f1, 2022.3.21f1, 202... Read more
MotionVector is rendered after the GameObject when the Material Surface ...
How to reproduce:1. Open the “2022.2.2f1_motionVectors“ project2. Open the “SampleScene“3. Select Window → Analysis → Frame Debugger... Read more
Windows Server build throws Shader errors when using TextMeshPro Text wi...
Reproduction steps:1. Open the “ReproProject” project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
Build and run button tries to build for selected platform tab in player ...
Steps to reproduce: 1. Open build profile window. 2. Select a standalone profile and make it active (e.g. windows) 3. Open player se... Read more
Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Enter Play Mode4. Observe the Game V... Read more
Text overflows its container with "auto" height when its alignment is ju...
Reproduction steps:1. Open the attached “IN-70023 Text Overflow.zip“ project2. Open the “NewUXMLTemplate.uxml” UI Document in the Pr... Read more
Crash on AnimatorStateMachine::RemoveTransitionsWithDeletingObject when ...
Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and open the “Assets/Invector@MeleeCombat_Upper... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code