Search Issue Tracker

1
votes
Fixed

The 'Open Download Page' button in build settings directs to a non-exist...

Editor - Other

-

May 16, 2016

-

Version/s: 5.3.4p4

When no desktop standalone build support is installed, the 'Open Download Page' button opens incorrect link. To reproduce:1) Install... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

-

Nov 11, 2019

-

Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Fixed

[UI Toolkit] TreeView drop-down arrow is focused after adding new childr...

UI Toolkit

-

Jan 28, 2022

-

Version/s: 2022.1, 2022.1.0b5, 2022.2

How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more

0
votes
By Design

[URP] GameObject Shader is invisible in Scene/Game View until Shader Pro...

Package: Scriptable Render Pipeline Universal

-

Mar 20, 2020

-

Version/s: 4.10.0 - prievew

Reproduction steps:1. Create a new URP project2. Import the provided custom package "UrpTree.unitypackage"3. In the Project window o... Read more

0
votes
Fixed

Missing API for Shape vs Shape Intersection

-

Oct 13, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1

For the new low-level 2D physics that landed in 6000.3.0a5, we included a bunch of geometry vs geometry query methods which allow th... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

-

Jan 07, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

0
votes
Fixed

Scripts cannot be loaded when they contain an odd number of "*" signs in...

Scripting

-

Nov 09, 2019

-

Version/s: 2020.1.0a6, 2020.1.0a12

Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

-

Apr 27, 2015

-

Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

-

Feb 18, 2017

-

Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

0
votes
Fixed

[Input System] Bindings get cleared for other Control Scheme Actions whe...

Package: Input System

-

Mar 16, 2020

-

Version/s: 0.2.6

How to reproduce:1. Open tester-attached project (ActionOrder.zip)2. Open Controls.inputactions3. Note that All Control Schemes cont... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.