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0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

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May 03, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1. Open attached project2. Open scene "test" and select "GameObject" in the hierarchy3. Check "Crash Me" check bo... Read more

0
votes
Fixed

[Windows] Unity crashes when packing PVRTC variants.

2D

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Feb 14, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

How to reproduce:1. Open attached project ("AtlasTests.zip")2. Open SampleScene scene3. Open Test Runner window (Window->General-... Read more

0
votes
Fixed

Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...

Inspector Framework

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Mar 27, 2020

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Version/s: 2020.1.0a16, 2020.2, 2020.2.0a5

How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more

0
votes
Won't Fix

[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...

3D Physics

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Aug 30, 2022

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Version/s: 2022.1.14f1

How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Expand “GameObject” GameObject and ... Read more

5
votes
Fixed

[Linux][Editor] Color picker does not work

Linux

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Aug 07, 2019

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Version/s: 2019.3.0a8, 2019.3.0a11, 2019.4, 2020.2

How to reproduce:1. Create a new project2. Choose Directional Light in the Hierarchy window3. In the Inspector window, use the color... Read more

0
votes
Fixed

[HDRP] Reflection Probe face does not reflect ambient lighting when baked

Package: Scriptable Render Pipeline HD

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Sep 12, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b2

How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Fixed

[Shuriken] Saved by batching of multiple particle systems is not indicated

Shuriken

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Mar 30, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip)2. Open scene: Scene10_Test3. Press ... Read more

0
votes
Fixed

ArgumentException occurs when excluding multiple Profile Analyzer Marker...

Package: Profile Analyzer

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Apr 09, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

0
votes
Active

Editor freezes with a StackOverflowException when certain asset types ar...

Core Runtime

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Jan 13, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Open the attached project "IN-128156"2. Open the "SampleScene"3. In the Hierarchy, enable the SubScene4. Drag th... Read more

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