Search Issue Tracker

0
votes
Fixed

PreserveAttribute is ignored in core assemblies like "System" or "Micros...

Scripting

-

Jan 24, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Build and Run3. Open Player Log Expected result: No JsonSerializationExcept... Read more

1
votes
Fixed

Cloth tethers function is not working in Unity 2019.3

Cloth

-

Apr 15, 2020

-

Version/s: 2019.2

The cloth tethers function is not working in Unity 2019.3. The cloth is always stretched obviously even if I turn "Use Tethers" on. ... Read more

0
votes
Fixed

[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...

Visual Effects - Legacy

-

Apr 30, 2020

-

Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

-

Jan 07, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

-

Dec 02, 2019

-

Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

-

Apr 27, 2015

-

Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

-

Feb 18, 2017

-

Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

0
votes
Won't Fix

"Raw edit mode" button is not shown as pressed if it's pressed in an add...

uGUI

-

Aug 29, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached project2. Add an additional Inspector window3. In Hierarchy expand “Canvas” GameObject ... Read more

0
votes
Fixed

[Shuirken] NullReferenceException thrown on applying Curve Presets in th...

Visual Effects - Legacy

-

Apr 13, 2020

-

Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more

0
votes
Fixed

Asset Label UI is not visible in the Inspector when Version Control Mode...

Version Control

-

May 23, 2023

-

Version/s: 2022.2.21f1, 2022.3.4f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the “asset_Labels_repo.zip“ project2. Navigate to Edit → Project Settings → Version Contol and change Versi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.