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“error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System....
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected results: There are no compilation err... Read more
Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:...
How to reproduce:1. Open the “IN_72216” project2. Open the “Play Asset Delivery Assets” and make sure the “Include in Build” is disa... Read more
Audio Mixer does not change volume when lowering volume on an Audio Mixe...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Assets/Prefabs/Bund... Read more
[URP Samples][RG] URP 3D Samples Water is not rendered with Deferred Ren...
Steps to reproduce: 1. Create a new project using 3D Sample Scenes (URP) 2. Open Oasis scene 3. Make sure Rendering Path is set to D... Read more
The Context Menu items are ordered incorrectly
How to reproduce:1. Create a new Project2. Right-click in the Hierarchy3. Observe the Context Menu Expected result: The 3D Object su... Read more
Unity is loading internal version of SharpZipLib instead of local version
How to reproduce:1. Open the user-attached project “NPOI Test”2. Navigate to the upper Toolbar → Tools → Export Spreadsheet3. Observ... Read more
System.UriFormatException is thrown when building the Localization "Prel...
How to reproduce:1. Open the “LocalizationIssue“ project2. Navigate to File → Build and Run3. Observe the Player4. Press “CRTL+SHIFT... Read more
[VisionOS] Buttons in the Player can not be clicked properly when using ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build the project (File > Build Settings)3. In the built Xcode pr... Read more
[Android]Resources fail to load when the AAB build contains a large Addr...
Reproduction steps:1. Open the attached “Test_Resources_Build” project2. Open the Build Settings Window (File > Build Settings)3.... Read more
Contextual Menu actions apply only to one Asset in the Project tab when ...
How to reproduce:1. Create a new project2. Right-click the Project tab name and select the “One Column Layout“3. Create multiple ran... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used