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[Android] Editor lets you export a project with internal build system
Reproduction steps:1) Create a new project2) Go to Build Settings (don't forget to change bundle identifier in order to build succes... Read more
Assets remain highlighted after moving to a higher level folder and dese...
Steps to reproduce:1. Open attached “Selection.zip” Unity project2. Select “Cube" asset in Assets/Cubes in Project Window3. Drag sel... Read more
[WSA] IL2CPP build fails with exception when managed DLL is read-only
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Find the ICities.dll file in Windows Explorer, ... Read more
Collider2D.IsTouchingLayers() not working if the collider is used by an ...
To reproduce: 1. Open the project, attached by the tester (touchingLayersBug.zip)2. Open the "scene" scene3. Enter Play mode4. Press... Read more
iOS Replay Kit using inappropriate non-public APIs
Project with iOS Replay Kit is being rejected by App Store due to using inappropriate non-public APIs.Replay Kit feature for Unity: ... Read more
[WSA] MSBuild step fails if project contains files with ampersand in the...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 104. Observe the error:... Read more
Certain Editor GUI interactions automatically reset LockReloadAssemblies
1. There is an EditorWindow that uses LockReloadAssemblies to prevent interference due to script recompilation.2. Interacting with c... Read more
Unity just does not launch on 2018.1 (Specific machine)
Steps to reproduce:1. Try to open Unity 2018.1 Expected: It opensActual: Doesn't even get to the project selection window, no editor... Read more
Unity does not support Korean input in the editor
To reproduce:1. Open a new Unity project2. Change language to Korean3. Observe the IME switch button next to the language selection ... Read more
Unwanted layout group children re-arrangement on play
To reproduce:1. Open attached Unity project "Starship Voyage.zip"2. Open "title scene 4" scene3. In the hierarchy, navigate to Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size