Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a1
Issue ID
961608
Regression
Yes
[Android] Editor lets you export a project with internal build system
Reproduction steps:
1) Create a new project
2) Go to Build Settings (don't forget to change bundle identifier in order to build successfully)
3) Select Gradle as Build System
4) Select "Export Project"
5) Change Build System back to Internal
-- Notice that "Export" button remains
Regression introduced in 2018.1.0a1
Reproduced with: 2018.1.0a1
Unable to reproduce: 2017.3.0b5, 2017.2.0f3
If you press the Export button, Unity will build APK file but without ".apk" extension in its name. If you add ".apk" extension manually you can install that application on Android successfully.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment