Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0b6
Issue ID
961630
Regression
No
Assets remain highlighted after moving to a higher level folder and deselecting
Steps to reproduce:
1. Open attached “Selection.zip” Unity project
2. Select “Cube" asset in Assets/Cubes in Project Window
3. Drag selected file to Assets folder in the folder hierarchy
4. Click on Assets folder in the folder hierarchy
5. Click on an empty area to deselect file
Expected results:
Asset is deselected and is no longer highlighted
Actual results:
Asset is deselected but remains highlighted
Note: Highlight is only removed after clicking on any other asset
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"
Add comment