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Cannot navigate Project window using arrow keys after renaming an Asset ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select the “Assets/Asset1” Asset and open its co... Read more
DebugUI.Button does not invoke action when clicked
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“3. Enter the Play Mode4. In the Gam... Read more
SearchContext Attribute does not work when used with arrays
How to reproduce:1. Open the attached “array.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy window,... Read more
LOD Group Cross Fade effect is not working when the GameObject is loaded...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene01” Scene3. In the Addressables Groups window (Wi... Read more
"Updates" option is displayed when there are no updates
Steps to reproduce: Create a project Go to "Package Manager" Observe that the "Updates" option is always displayed Actual results:Th... Read more
Button’s color doesn’t change when using a StyleSheet with “Button” and ...
How to reproduce:1. Open the user’s attached “ui bug example.zip” project2. Enter Play Mode3. Move the cursor over the buttons Expec... Read more
"_MainTex" reference does not change when selecting a different image wi...
How to reproduce:1. Open the “ShaderGraphMainTexIssue” project2. Open the “SampleScene”3. In the Hierarchy window select the “Square... Read more
Eye Shader lighting depends on World Position when using "EyeCinematic" ...
How to reproduce:1. Open the user-attached project “BugTestingProject2023”2. Open the “OutdoorsScene” scene3. Focus on the “EyesOne”... Read more
DropdownField throws “IndexOutOfRangeException” when a option with a spa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter the Play Mode4. In t... Read more
Debug messages are thrown after changing Scene View Mode to "Runtime Data"
Steps to reproduce: Create a new project and install Entities package Go to Edit > Preferences > Entities Set "Scene View Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open