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Default screen resolution is ignored if no supported aspect are selected
- Go to Player Settings for Windows Standalone- In Resolution and Presentation set the resolution to 600 by 350- Deselect all suppor... Read more
Misaligned rectangle in Xbox build settings
Go to Build Settings and click on Webplayer. Notice how the Scenes in Build box is nicely aligned with the Build Settings window edg... Read more
Zooming in the Scene view with LODGroup selected skips all LOD levels
Look at the attached video to see what I did. When using the mouse scrollwheel to zoom in the scene view, notice that the Camera in ... Read more
Unloading native unity assets produces a crash
Won't fix:Developers responsible for the area decided not to fix this issue, because addding safeguard preventing from unloading ass... Read more
IE9 web player install fail - CO cached identity.
We have a particularly stubborn version of IE9 (32bit) that refuses to install either the update or full exe. I’ve attached the deta... Read more
The preview of the .mp4 file doesn't work
The bug:The preview of the .mp4 file doesn't work Repro steps:1. Select the video and play it in the preview window (the play button... Read more
Cannot search by terrain in the Hierarchy or Project tab
Steps to reproduce : - open a new project- create a terrain- type t:terrain and notice that the terrain is not show *note :The "Terr... Read more
Tree Bend Factor should be limited to values that make sense
Currently the Tree Bend factor when adding a Tree (to be painted on a Terrain) can be set to any value including Infinity. That can ... Read more
Out of Memory exception when mass placing ridiculous amount of trees
Create a terrain, add a tree and from the Terrain menu choose Mass Place Trees. Change the default value in there with something lik... Read more
Profiler continues to report AudioSources as playing even when they've ...
Steps to reproduce : - open the scene AudioDropoutDemo- open the profiler and make the Audio graph visible- run the scene- press "P"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window