Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.0.0b6
Issue ID
484280
Regression
No
Out of Memory exception when mass placing ridiculous amount of trees
Create a terrain, add a tree and from the Terrain menu choose Mass Place Trees. Change the default value in there with something like 100000000. You will get an Out of Memory Exception. That value should probably be limited to a range between 0 and 10000 or anything that won't cause out of memory issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
Add comment