Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.0.0b6
Issue ID
484280
Regression
No
Out of Memory exception when mass placing ridiculous amount of trees
Create a terrain, add a tree and from the Terrain menu choose Mass Place Trees. Change the default value in there with something like 100000000. You will get an Out of Memory Exception. That value should probably be limited to a range between 0 and 10000 or anything that won't cause out of memory issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment