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Polygon Collider 2D's shape doesn't change automatically when the sprite...
To reproduce: 1. Open the project, attached by the tester (polygonColliderAutoUpdate.zip)2. Open the Sprite Editor for the Polygon s... Read more
[TextMesh Pro] Text can disappear after a Scene Save
TextMesh Pro text can disappear after a Scene Save I have a repro of this issue in the attached project, but in this the text will o... Read more
The arrow in the breadcrumbs in the Project window doesn't show the list...
To reproduce: 1. In a new project, create a new folder2. Open the new folder3. Click on the arrow in the breadcrumbs in the Project ... Read more
[Tilemaps] TileBase StartUp() method is called twice
Steps to reproduce:1. Download attached project and open "TEST" scene2. Enter play mode3. Notice that in console SartUp is printed t... Read more
[IL2CPP] Android build fails with "cannot initialize return object of ty...
To reproduce:1. Open project attached by the user2. Build project for Android with "Main" scene attached in build settings3. Notice ... Read more
Content Size Fitter calls OnRectTransformDimensionsChange every frame
To reproduce: 1. Open the project, attached by the user (Dimension Change Test.zip)2. Open the "Main" scene3. Enter Play mode4. Obse... Read more
[Android] ScreenOrientation.AutoRotation does not respect rotation-locki...
Reproduction steps:1. Open "rotateTestAndroid" project2. Launch test scene3. Make sure that Player Setting -> Settings for Androi... Read more
Particles emission values are set to zero after upgrading project to 201...
To reproduce:1. Open the QA's supplied project "particlesBeforeUpgrade" with any version after 2017.2.0b1, including that one2. Open... Read more
Get an "Assertion Failed" Error Message when moving around nested canvases
An error appears in the console "Assertion failed: Assertion failed on expression: 'width >= 0.'". No negative effect to the user... Read more
Calling base.OnGUI in the custom Material Property Drawer shows "No GUI ...
To reproduce: 1. Open the project, attached by the user (MaterialPropertyDrawer_IssueReport.7z)2. Select the TestMaterial in the Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size