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Huge Performance slowdown when using New Input System with Android and iOS
Steps to reproduce:1. Open and Build User-supplied project ("JoystickTest.zip")2. Move the Joystick and inspect the Profiler. Expect... Read more
Specific Graphics.CopyTexture overload deallocates NativeArray if called...
Steps to reproduce:1. Open the attached project (case_1233843.zip)2. Enter Play Mode3. Ensure that no errors are present in the Cons... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce:1. Open the attached project2. Open "SampleScene"3. Click on the Scene View to focus it (observe the "UnityEditor.S... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
Undoing changes in the prefab with missing script references breaks pref...
To reproduce: 1. Open the project, attached by tester2. Select tree_sml_2 object in the hierarchy3. Move said object in the scene vi... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more
When creating new empty project - Editor.log contains errors connected t...
Seems not reproduces in 5.4.0b8 just open Editor.log which attached to this report and notice those errors How we can reproduce it u... Read more
Asset Postprocessor doesn't reimport .fbx file with animations on versio...
How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more
[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...
How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more
Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons