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Custom shader is displayed incorrectly in the Play Mode when SRP Batcher...
Reproduction steps:1. Open the attached “repro_IN-71109“ project2. Open the “SampleScene“3. Select the “/Assets/Settings/URP-Balance... Read more
Shadows flicker when moving the camera when the Far Clipping Plane is gr...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/FlickeringShadows/FlickeringShadows.unity” Scene3. Set... Read more
NullReferenceException is thrown when selecting a GameObejct with Volume...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Fase1.unity” Scene3. Select “Post-Processing” G... Read more
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...
Reproduction steps:1. Open the attached “repro_IN-71710“ project2. Open the “OutdoorsScene“3. Open the “Assets“ folder in the Window... Read more
Inline style values override external style values when VisualElements a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Bug.unity” Scene3. Enter the Play Mode4. Create... Read more
Inconsistent character movement observed in Standalone Build with PS4 co...
Reproduction steps:1. Open the attached project "ReproProject"2. Connect a PS4 controller model CUH-ZCT1H or CUH-ZCT1E3. Build a Sta... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more
The second set of Gizmos with incorrect Transform is rendered when using...
How to reproduce:1. Open the attached project “UrpGizmoRendering”2. Open the “SampleScene” scene3. Switch to Game View and turn on t... Read more
"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce:1. Open the “BatchDrawCommand“ project2. Open the “OutdoorsScene“3. On the Scene view, right-click and hold while r... Read more
[UI Builder] Pressing tab in the inspector does not move to the next fie...
Steps to reproduce: 1. Create a new project. 2. Open UI Builder and add any element 3. Select 1 of the style fields to change, e.g S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used