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Wrong direction normal is returned when using BoxCast if "Use Fast Midph...
How to reproduce:1. Open the user’s attached “BoxcastNormalsAreWrong.zip” project2. Enter Play Mode3. In the Scene window, observe t... Read more
Text in the locale text field in the Localization Table window is not fu...
How to reproduce:1. Open the attached “tables.zip” project2. Open “Localization Tables” window (Menu > Window > Asset Manageme... Read more
Build Profile window - Light mode: Icons are not visible
How to reproduce: Create a new project Go to Unity -> Settings and set "Editor Theme" to "Light" Go to "File" ->"Build Profile... Read more
UI Builders Library section does not show package UI components when the...
How to reproduce: Open the “EmptyProject.zip“ project Open UI Builder (Window > UI Toolkit > UI Builder) To the right of the “... Read more
A Script Component is missing a script when the PolySpatial VisionOS Sam...
How to reproduce: Download and open a new “visionOSTemplate-0.7.1.zip“ project Import the Unity PolySpatial Samples (Window > Pac... Read more
Crash on CallbackArray::Invoke when entering the Play Mode after a domai...
Reproduction steps:1. Open the attached "crash_IN-64670" project2. Open the "/Assets/Scene.unity"3. Enter the Play Mode4. Quit the P... Read more
GameObject is affected by damping and gets stretched while transforming ...
Reproduction steps:1. Open the attached “Augmented Aquarium.zip” project2. Open the “MechanicTesting” Scene3. In the Hierarchy selec... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Game View uses Scene View rendering buffers when Scene View is open
How to reproduce:1. Open the attached project "UntoDreamsProto.zip"2. Enter Play Mode Expected results: Final rendered frames are co... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument