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Flash - Extending Dictionary Conversion Error
The following class will fail when building to flash: public class LinkedHashMap<TKey, TValue> : Dictionary<TKey, TValue>, IDiction... Read more
Marshalling for UnityEngine.Vector3[] not supported
1) What happened Marshalling for field of struct with type UnityEngine.Vector3[] is not supported 2) How can we reproduce it usin... Read more
Adding GUIStyle to Textfield makes it multilined
To reproduce: 1. Create GUI.Textfield 2. Add GUIStyle to it 3. Textfield becomes multilined Read more
DSPBuffer Size with best latency differs in editor and on device
By design: Defaults differ between iOS and editor To reproduce: 1. Create new project 2. Set DSPBuffer Size to "Best latency" 3. At... Read more
Windows reports wrong microphone sampling rates
- create an empty unity project - save the scene - create a game object - create a C# script named 'foo' and... Read more
Panes in the editor do not repaint after the Game View has been expanded
To reproduce: - Open a project - On a MacBook Pro, use pinch/zoom to maximize the pane or alternatively use the SPACE key - Observe ... Read more
Project Wizard on PC is not resizable
The New Project/Open Project window is resizable on Mac, but not on PC. Read more
Undo broken / not working for Inspectors that implement
Steps to reproduce : - click on a material asset in Project view. - in Inspector, change some value, like Texture tiling or specula... Read more
Rendering on the water in the sewer demo is all messed up.
Rendering on the water in the sewer demo is all messed up. Repro Steps: 1. Install latest 3.5.4f1 plugin or 4.0.0b5 from latest tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project