Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.2.0f3
Issue ID
959758
Regression
No
AnimationCurve Editor Undo/Redo doesn't Add/Remove Keys with ScriptableObjects
Reproduction steps(GIF attached):
1. Open the attached '959758' project.
2. Go to 'Test > Curve Undo Test' in the Menu bar.
3. Click the curve at the top of the window.
4. Click on the curve field (gray rectangle).
5. Double click on the graph to add a couple of points.
6. Move some points around.
7. Start clicking Ctrl+Z (command+Z) to use Undo action.
Actual behavior:
- Keys will not delete and point positions will occasionally not return to a previous state.
Reproduced with:
5.6.4p1, 2018.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this issue.