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Crash on CallbackArray::Invoke when entering the Play Mode after a domai...
Reproduction steps:1. Open the attached "crash_IN-64670" project2. Open the "/Assets/Scene.unity"3. Enter the Play Mode4. Quit the P... Read more
GameObject is affected by damping and gets stretched while transforming ...
Reproduction steps:1. Open the attached “Augmented Aquarium.zip” project2. Open the “MechanicTesting” Scene3. In the Hierarchy selec... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Game View uses Scene View rendering buffers when Scene View is open
How to reproduce:1. Open the attached project "UntoDreamsProto.zip"2. Enter Play Mode Expected results: Final rendered frames are co... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more
[Android] Build fails with “RenderTexture.Create failed: format unsuppor...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Undo does not work when editing Assembly Definition References and unsel...
How to reproduce:1. Open the user's attached project2. Select Assets/TEST/Bugged.asmdef3. Add an Assembly Definition Reference4. Des... Read more
"BuildProfiles" in "Project" window should be presented in human language
How to reproduce: Create a new project Go to "File" ->"Build Profiles", and select Add Build Profile to open the Platform Browser... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps:1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project2. Open the “Assets/UITK Input Bug Example.unity” ... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled