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Inspector freezes and "NullReferenceException" errors are thrown when "E...
Reproduction steps:1. Open the attached “TextGlyph.zip” project2. Select the “Text (TMP)” GameObject in the “Canvas” in the Hierarch... Read more
The Update function is not called in WebGL when the browser is minimized
How to reproduce:1. Open the “webgl“ project2. Make sure the platform is Web3. Select File → Build and Run4. Open the web console wi... Read more
[Linux] Unity Editor fails to import the project in batch mode when buil...
Reproduction steps:1. Setup Ubuntu 22.04 on WSL2. Build the “BugRepro” Project in batch mode (example: {{~/Unity/Hub/Editor/<vers... Read more
“VideoPlayer.DecodeNextFrame” continues decoding in Profiler when the Vi...
How to reproduce:1. Open the user’s attached “Splash Screen Test.zip” project2. Enable the “Developer Build” setting and build the p... Read more
[tvOS] CFBundleShortVersionString is not updated when changing Version i...
How to reproduce:1. Open the attached Project "testt"2. Open Edit -> Project Settings... -> Player3. Edit the "Version" field ... Read more
Crash on PhysicsManager2D::Simulate when a Prefab is spawned in Play Mode
Reproduction steps:1. Open the “repro-project“2. Open the “SampleScene“3. Enter the Play Mode4. Wait until the “EnemyBody“ shoots a ... Read more
Shader is not rendered when platform is set to iOS
How to reproduce:1. Download and open the attached project2. Switch the build platform to iOS3. Observe the Game view Expected outco... Read more
[Android] The values returned by "Input.compass.timestamp" on Android do...
Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. In the Android Logcat, observe the times... Read more
Unexpected overwriting of local variable values when copying multiple st...
How to reproduce:1. Open the user’s attached “CompilerBug.zip” project2. Press Menu > Tools > Test Bug3. Observe the Console w... Read more
[MacOS] Editor crashes when baking scene lighting using GPU lightmapper
Steps to reproduce: Create a new 3D project Add a Plane object to the Scene and mark it as Static Open the Lighting settings window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section