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[Android] UI is being scaled up on some Android devices when the referen...
How to reproduce:1. Open the "IN_69198" project2. In the Build Settings make sure the Android Platform is selected3. In the "Run Dev... Read more
Pressing Control when the Scene View is in focus logs a "CommandBuffer: ...
Reproduction steps:1. Open the attached “Repro“ project2. Select the Scene View3. Press the “Control“ button4. Observe the Console E... Read more
Changes to MeshRenderer.shadowCastingMode don't take effect immediately ...
How to reproduce:1. Open the user’s attached “prerenderrepro20.zip” project2. Enter Play Mode3. Observe the Game view Expected resul... Read more
[Android] URP Decal Projector fails to render decals at a shorter distan...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/2.4.3/Starter Assets/... Read more
The "loopPointReached" event is continuously triggered when a Video Clip...
Reproduction steps:1. Open the attached "VideoPlayerEvent" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mod... Read more
Audio Reverb Zone Component is not applied when Effects are reordered in...
Reproduction steps:1. Open the attached “AudioReverZoneBug.zip” project2. Enter the Play mode and listen to the audio3. Exit the Pla... Read more
The "secondary" touchpoint reverts to the previous position when the "pr...
How to reproduce:1. Open the “webgl Multitouch test.zip“ project2. Open the “SampleScene”3. Build the project for WebGL4. In the Pla... Read more
GameObject with Visual Effect Graph Component is blooming when the VFX G...
How to reproduce:1. Open the “glass-unity” project2. Open the “FX_Testmap_EverythingGoes“ scene3. Observe the “New VFX“ GameObject E... Read more
Hub does not show previously opened projects in external storage devices...
How to reproduce:1. Connect an external storage device2. Create a new project on the external storage device3. Close the Hub4. Disco... Read more
[ARM64] Windows Editor Crashes when aborting threads
How to reproduce:1. Open the “CrashRepro“ project2. On the Menu, select Thread Test → Thread Test3. On the Thread Test window press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open