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Physics CastCollider behaves inconsistently when used against different ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play mode4. In the G... Read more
UxmlAttributeConverter is not called when entering the Play Mode
Reproduction steps:1. Open the attached “UITKTest.zip” project2. Open the “Assets/Scenes/BootstrapScene.unity” Scene3. Enter the Pla... Read more
The IL2CPP and Mono Player crash when Application.Quit() is called
Reproduction steps:1. Open the attached project “repro_project“ (or “repro_project_without_graphics“ to save build time)2. Open File... Read more
Crash on BaseVideoTexture::InitVideoMemory when capturing Theta V's outp...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode Expected result: The Play Mode starts and Theta V... Read more
The "Connect to Unity Cloud" checkbox is aways checked when Unity Hub Pr...
How to reproduce: Open Unity Hub Click the “New project“ button Uncheck the “Connect to Unity Cloud“ checkbox Choose another Editor ... Read more
[Linux] Labels are not showing up when opening context menus
Reproduction steps:1. Open the attached “BugRepro” project2. Right-click on empty space in the Hierarchy window3. Click on any optio... Read more
Visual Environment on Local Volume applies to outside cameras when a non...
How to reproduce:1. Open the “BDTest.zip” project2. Open the “OutdoorsScene”3. Make sure you can see both the Scene view and the Gam... Read more
"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...
How to reproduce:1. Open the attached project "AddressablesReproduceIssue.zip"2. Enter Play Mode3. Click the "Initialize Async" butt... Read more
BadImageFormatException is thrown by the Licensing Client in the Unity Hub
Reproduction steps:1. Open the Unity Hub Expected results: Unity Hub opens successfullyActual results: Unity Hub fails to open Repro... Read more
[Android] Input debugger shows multiple TouchScreen Remote devices with ...
How to reproduce:1. Open the "IN_64824" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument