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[ParticleSystem] Shape gizmo parent scale doesn't effect emission volume
Info:It seem that parent scale doesn't effect particles emission volume, it might be intended, but at least gizmos shouldn't scale. ... Read more
[GLCore][Linux] shadows are flickering
-e: in the attached project the shadows for on the racetrack are flickering -repro:--1) open attached project--2) build project--3) ... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more
[ParticleSystem] "Angle" property is not useful in Cone with base emiting
Info:Small cosmetic bug, When you have "Shape" "Cone" and" Emit From" "Base"/"Base Shell" it disables angle, I think it should also ... Read more
[ExecuteInEditMode] Calling DestroyImmediate in OnEnable crashes Unity
Steps to reproduce: 1. Open attached project2. In hierarchy, create empty game object and make sure that its Inspector is visible3. ... Read more
[Gizmos] [Light]Unparented from inactive object light gizmos are not upd...
Repro steps:1) Open the project and Repro scene2) Make sure Gizmo displayed is turned on in Game View3) Select all three lights in G... Read more
[BlendTrees] When playing scene with a blend tree selected in the inspec...
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Animator window4. Go down into the Blend Tree layer5.... Read more
Inspector shows current transition even if game object with animator con...
How to reproduce:1. Open the attached project2. Open "Berserker(Ieva)" scene3. Open Berserker Controller in Animator Window4. Select... Read more
Focusing on an object modifies the clipping planes of the camera
How to reproduce:1. Open a new project2. Create a Terrain3. Create a Cube4. Double click on the Terrain in the Hierarchy window- Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view Flythrough mode icon is stuck when maximising the Scene view with a shortcut during the Flythrough mode
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field